I figured it would be awesome to mess around and try out the cool features of Unity, an increasingly popular engine used by indie developers and gaining traction with triple A developers as well. These demos go beyond the built-in feature set of Unity and are enhanced through scripts written from scratch to achieve the desired behaviours.
Tornado Demo
A simple demo that makes use Unity’s solid physics system combined with custom behaviour to simulate the ripping of debris (or individual parts) of a physically built structure. The tornado is put on a wandering AI path to simulate smooth, unpredictable movement patterns.
Download the Tornado demo here
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Firefly Demo
A simple demo that demonstrates AI (flocking) through scripting behaviours. Each firefly operates as an individual entity but is also able to move together as a swarm when a flare is placed. Fireflies become excited and move with greater speed and individuality when light is present and become more dormant when no external light source is present.
Download the Firefly demo here
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Solar System Demo
A simple demo that allows the user to explore the simulation of the Solar System by navigating from planet to planet. Distance and time scale are fairly accurate and can be sped up to see orbital differences between the planets.
Download the Solar System demo here