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Gabriel Tay | Game Developer
ABOUT ME
Me
Resume (CV)
Contact Me
GAMES
Skull and Bones
Assassin’s Creed Valhalla
Assassin’s Creed Odyssey
Assassin’s Creed Origins
Assassin’s Creed Syndicate
Assassin’s Creed Unity
Chrono Disfunglement
Bifrost
Monster Plant Story
Magnattack
Origami
Shift
Stop The Knights
DESIGN REWIND
Level Design
Unity Tech Demos
Making Chrono Disfunglement
OODLES OF DOODLES
Game Details
Platforms
Xbox One
PS4
PC
Stadia
Role
Key Topics Driven
Player autonomy scenario design
Impactful player choice (gameplay and narrative) in short and long term
Content review to uphold experience quality
Associate Lead Designer
Leading the quest design team in creating immersive quest experiences with engaging narrative and gameplay scenarios
Quest Designer
Including the following quests:
Minotaur Quest Arc
Seriphos – Making Friends, Heart of Stone
Euboea – Dagger to the Heart
Legacy of the First Blade Episode 2 Shadow Heritage
ABOUT ME
Me
Resume (CV)
Contact Me
GAMES
Skull and Bones
Assassin’s Creed Valhalla
Assassin’s Creed Odyssey
Assassin’s Creed Origins
Assassin’s Creed Syndicate
Assassin’s Creed Unity
Chrono Disfunglement
Bifrost
Monster Plant Story
Magnattack
Origami
Shift
Stop The Knights
DESIGN REWIND
Level Design
Unity Tech Demos
Making Chrono Disfunglement
OODLES OF DOODLES
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